In an industry filled with the apparent need to milk all its customers for even more money, even after spending over $60 on the base game itself, Guerrilla Games‘ decision to eliminate the need for in-game purchases (microtransactions) in the multiplayer aspect of their year-old PS4 game, Killzone Shadow Fall, is undoubtedly a very good thing.
In the latest update for Killzone: Shadow Fall, Guerrilla Games added a new form of in-game currency known as “Valor,” which is also present in their PlayStation Vita game, Killzone Mercenary.
By earning Valor, gamers can convert points attained in multiplayer matches to Valor, and subsequently buy multiplayer perks and items previously only unlockable by purchasing them with real money.
Read more details on Killzone: Shadow Fall‘s Valor update after the break.
Killzone: Shadow Fall Valor Update – Play, not Pay
As for what multiplayer items gamers can buy with Valor, they include, but are not limited to, over 80 customization items – such as skins for your OWL drone, skins for your characters, various buffs and boosts, as well as a number of voice-over packs.
Usually, the above add-ons would run players from $1 to $4, but with Guerrilla Games’ introduction of Valor to Killzone: Shadow Fall, that is no longer necessary – allowing gamers to earn welcome multiplayer items/perks by simply playing, not paying for, the game – as it should be.
Watch a video detailing the game’s Valor update below:
What are your thoughts on Guerrilla Games’ new Valor update for Killzone: Shadow Fall? Is it a welcome addition in your opinion? Why or why not?
Also, do you think other AAA games that contain in-game purchases or microtransactions should follow suit, and implement something similar in current or upcoming high-profile games?
Let us know in the comments section below! As always, stay tuned to GamerHeadlines.com for the latest in video game and technology news.