Gear VR

Samsung is primed and ready to enter the VR race with the recent announcement of its Gear VR virtual reality headset. By inserting the Galaxy Note 4 into the headgear, users will be able to enjoy a fully panoramic virtual experience not unlike what we’ve already seen from emerging products like Project Morpheus and the Oculus Rift. In fact, the makers of the latter headset have partnered with Samsung to make Gear VR a reality.

As mentioned in a blog post on Oculus VR’s website, the Gear VR uses the Note 4’s 5.7 inch 1440p AMOLED screen as the display behind the immersive product. That crucial difference has both benefits and drawbacks. On the plus side, it means VR is able to become a fully mobile experience for the very first time. However, because the headset isn’t tethered to other hardware like a PC or console, depth becomes a much harder sensation to create. In a sense, the biggest draw for Gear VR is the ability to consume specialized smartphone content that fills your entire field of view.

Much like what’s been done with the Oculus Rift, the Gear VR will be tested on a small group of developers before it’s unleashed on the public. The initial release beta called the “Innovator Edition” will arrive to applicable parties as soon as this Fall. From there, coders will be able to work with the Oculus Mobile SDK to create demos, games, and applications for the accessory. To push the initiative even further, Oculus plans to design a store, camera app, and media player that supports the device. While mobile VR is a new concept at the moment, Oculus’ John Carmack says that Samsung and his team have already created something that will blow consumers away.

Are you interested in a mobile VR solution like this? Let me know in the comments section below!