Dog Eat Dog Games’ Stellar will be released sometime in 2016, according to the game studio, although they were unable to give an exact date as to when next year the game would be released. The game studio has also said that a pre-alpha build of Stellar will be playable at PAX South on January 23. The trailer for Stellar can be seen below.
In Stellar, players assume the role of an alien tasked with expanding their race’s domain. The player’s species has two distinct advantages in their battles with other extraterrestrials. The ability to integrate the technologies of other aliens with their own and to simplify combat situations by shifting dimensions, taking gamers from a 3D to 2D perspective and locking nearby objects and enemies into the same 2D space as the player’s ship. When in 2D players have the option of choosing a top-down or side scrolling view.
Speaking about the game, Kurt Hollowell – CEO of Dog Eat Dog Games – said of Stellar:
“Like many of my generation, I grew up playing 2D space shooters. I love the engaging 3D experiences modern space games provide, but miss the dynamic combat of the classics. Stellar combines the best elements of modern and golden age space shooters.”
The universe of Stellar features numerous solar systems populated with procedurally generated asteroids, meteor showers and hundreds of planets. Each world is inhabited by its own alien race who have spent millennia developing their own powerful weapons and spacecraft.
Players can leverage different combat perspectives – the 2D/3D switch mentioned above – and weapon technologies to gain an advantage on each alien race. When players discover and exploit a race’s weakness, victory quickly follows. After defeating a planet’s boss, a weapon or piece of a spaceship is dropped and can be incorporated into the player’s ship.