Metal Gear Solid V: The Phantom Pain

The ongoing development process for completing the upcoming Metal Gear Solid V: The Phantom Pain is continuing, as series creator Hideo Kojima has re-entered the recording studio.

Kojima tweeted an image confirming that more voice-over work is being done on the open-world title, but this time it doesn’t involve recording dialogue for a character.

The iDroid, a portable walkie-talkie used by Big Boss in Metal Gear Solid V: Ground Zeroes, is labelled as the heading of the script in Kojima’s photo—which also features a stylish Snake-themed mug. 

Donna Burke, the Australian singer-songwriter who performed The Phantom Pain’s “Sins of the Father” theme, was the voice of the iDroid in Ground Zeroes, meaning she’s joined Kojima in the studio once again to record her lines.

Banjō Ginga (Liquid Snake and Major Zero), Tomokazu Sugita (Kazuhira Miller), Satoshi Mikami (Ocelot), Osamu Saka (Code Talker) and Stefanie Joosten (Quiet) have all been in and out of The Phantom Pain’s recording studio for the past year. 

Meanwhile, Robin Atkin Downes (Kaz) and Jay Tavare (Code Talker) tweeted that they have also been doing their lines for The Phantom Pain this month.

Taipei Game Show, a gaming convention held in Taiwan near the end of January, is the venue where Kojima is planning to reveal new information on The Phantom Pain.

Running on Kojima Productions’ Fox Engine, Metal Gear Solid V: The Phantom Pain is rumoured to launch in Q2 of 2015 for PlayStation 3, Xbox 360, PlayStation 4, Xbox One and PC.