Rockstar Co-Founder Dan Houser: No Right Way to Play an Open-World Game
At Tribeca Festival, Rockstar co-founder Dan Houser explained why player freedom defines open-world design, and teased a broader multimedia vision.
Max covers gaming news, esports and entertainment for GamerHeadlines, reporting on major publishers, hardware platforms and competitive gaming across the English and Spanish editions.
At Tribeca Festival, Rockstar co-founder Dan Houser explained why player freedom defines open-world design, and teased a broader multimedia vision.
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