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CoD Advanced Warfare Multiplayer: The eSports Revolution

by GH Staff

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The most recent instalment of the Call of Duty series has been long warranted for release by Activision and their partners Sledgehammer Games. Part of a three year development deal, where Activision have three different companies working on three different Call of Duty games at the same time, working on the clock to produce yearly releases.

 

When Sledgehammer release Call of Duty: Advanced Warfare later this year, the next game we see from them will be in November 2017. This gives each developer plenty of time to develop new and fresh ideas for a company that has stagnated in recent years, rather than rushing through quick campaigns and regenerated maps each year.

 

Gamers world wide watched and anticipated, as the World Premiere of multiplayer footage and game mechanics was revealed during Gamescom 2014 in Cologne, Germany. Sledgehammer Games definitely delivered.

 

However, many are still wary about the ‘ExoSuit’ and the brand new idea of boost jumps, even though this has been around since the days of Halo 2. This has turned the competitive eSports upside down, trying to determine what perks and upgrades will be banned and how to deal with old game modes with completely different in game abilities. An inability to do this saw Halo 4 removed from the MLG playlists. The response has been very mixed from CoD gamers, with some worried at the changes and others embracing the new style of play.

 

Sledgehammer Games are huge supporters of eSports. They have brought back various different game modes that were previously excluded in recent CoD games.

 

Which is a relief for fans of competitive Call of Duty. Let us not forget that Infinity Ward, the developers of Call of Duty: Ghosts promised to deliver on the eSports front as well, but only offered up a mediocre set of features and games. The Call of Duty eSports scene is very excited by the release of this information by Sledgehammer.

 

As the developers at Sledgehammer have shown, they seem to have a fair amount of knowledge on what features, modes and maps should be in a game for eSports players. In fact, Sledgehammer has been connecting with the CoD community in discussing their opinions.

 

Which brings us to the return of League Play.

 

Call of Duty series League Play was a ranked playlist mode, where players fought in six various skill based Divisions. It evolved mainly around Close Quarters maps and, was a popular MLG playlist. It has been a feature that has been greatly missed by the community since it was announced at the launch of Ghosts that the playlist would not be present.

 

More information on the latest Call of Duty will emerge over the next few weeks as Activision and Co. really start preparing for the November release. So far things are looking very exciting for Advanced Warfare, and Call of Duty. But when have we heard that before?