We’ve recently stumbled upon one extremely interesting project, mainly Nevermind. Nevermind is an odd horror game. Besides being odd, it’s also revolutionary, in the sense that it realistically tracks your fear levels and adapts to your state. The higher your heart rate, the harder the game gets. In order to succeed in Nevermind, you’ll have to overcome your fears and keep a cool head. Here’s the interesting part: the measurement of your heart rate is actually done through biofeedback technology, through a sensor that you strap onto your body and that tells the game how fast your heart is beating and how afraid you really are.
Sounds good? That’s because the concept is incredibly. I’m not a horror-fan myself (be it movies or games), but Nevermind peaked my interest to extreme levels, if for the only reason of testing my resolve. Of course, the game will be designed in a way that adapts even without a biofeedback sensor, adapting based on your camera movement and actions instead. Nevermind’s team is small at this time, but the kickstarter project they have started will get them a long way in this regard. Reaching higher goals could also mean that Nevermind will land on more platforms, as it currently is only being developed for the PC and Mac.
The rewards for backing Nevermind range from the obvious access to the game, to more intriguing bonuses such as your name in the game, your fears represented in the specially designed in-game hall, or even an entire level based on your own deepest fears. Imagine having to control your heart rate while going through a level based on your deepest fears, and while you are wearing an Oculus Rift VR headset. That’s something I’d definitely try out.
Erin Reynolds, the Project Lead behind Nevermind, has stated that the game will not only be exciting to play, but will also train people to handle stress better and control their anxiety. Nevermind has already captured the attention of critics at several major events, and Erin herself has been decorated by the White House for her drive to create positive, educational games.
For more information on Nevermind, make sure to read up on it on Kickstarter. It’s definitely a project that deserves attention from the press and gamers alike.


