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Battlefield 4 – New 900mb PC patch live

by GH Staff

After individual patches were rolled out for the Playstation 4 and Xbox One last week, the time has come for PC users to get some much needed attention as well. A new Battlefield 4 patch is now live, and it’s a whooping 900mb large in size. The highlights of the patch are of course to bring stability and eliminate game crashes, as well as to fix some major bugs. One particularly important fix is aimed at solving the “kill-trade” issue, where players with higher latency would have enough time to kill their opponents, even though they should have technically be dead.

The patch also seemed to cause some new issues for SLI GPU users, with some new graphical flickering issues, but these are already detected by the DICE team and are being worked upon as we speak.

Here’s the full patch note:

-Fix for a crash that would cause the game to stall, resulting in a sound loop. This should eliminate most of the problems relating to this.
-Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. While these indeed should be deadly, they were never designed for “roadkilling” opponents.
-Fixed one of the issues related to the so-called “Netcode” (see below for details).
-Fix for an issue where 4x the damage from a vehicle’s minigun would be applied to the chest when a player had the Defense specialization equipped.
-Fix for player tags not always showing when needed to, resulting in players shooting team members.
-Fix for graphical flickering appearing on terrain.
-Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode.
-Fix for a Defuse bug where none of the teams would win a round by letting the timer run out. -Fix for players getting stuck in the revive screen after being killed.
-Fix for players getting stuck in the kill camera after being revived.
-Fix for the game mode specific ribbons being counted twice in the multiplayer progression.
-Made NVidia 331.82 or later driver versions mandatory for all players.
-Disabled DirectX 11.1 on NVidia cards that have outdated drivers.
-Fixed driver version not being properly detected on NVidia Optimus systems.
-Fixed a minor crash that could occur when bringing up the scoreboard.