On January 19th, Youtuber Many A True Nerd started a playthrough of Fallout 3, with the goal in mind to kill everyone in the Capital Wasteland. Many A True Nerd aims to push the boundaries of the game to its very limit:
“Fallout 3 gives you a fair amount of freedom, but it also does have a side it clearly wants you to join, and who are identified as the good guys. I wanted to see how far the plot could stretch; how would the game respond to me intentionally trying to break the plot, by constantly attacking the people it really wants me to be friends with?”
Interesting take on the game, pushing the game so far that even the AI can’t cope at some times. For example, if you kill the Overseer at the beginning of the game, Amata will go to the body in order to pay respect. However, if you drag the body around, Amata hilariously follows the body. This leads to more interesting questions. Bodies can be gibbed, right? So what part of the body is Amata programmed to follow? Mangling the body into pieces, Many A True Nerd figures out that the torso is the part she’s programmed to go after, not the head, but the torso alone!
With a game as buggy as Fallout 3, killing every character you come across really messes up the game in some quests. Liberty Prime is known to get stuck in certain positions during one of the last missions. Turns out he’s programmed to follow a character named Vargas. Kill Vargas, and Liberty Prime stays stationary, leaving you unable to finish the quest and progress in the game. How does Many A True Nerd get around this? Well, with murder apparently. By murdering members of Liberty Prime’s faction, he will start to attack you, and then you can simply lead him to the barriers you need to destroy.
There are also other interesting adventures that some of the NPC’s go on themselves:
” …A minor NPC called Shrapnel is a merchant who works in Rivet City, and he’s completely unremarkable. He’s involved in no quests, and isn’t even the only weapon vendor in that city.
But if you enslave the other weapon vendor, Flak, Shrapnel mysteriously leaves Rivet City and starts to wander the wasteland alone. If you run into him during combat, you realise that, for no obvious reason, the game has marked him as essential, meaning he cannot be killed. So he just wanders around in his terrible armor with his terrible gun, picking fights against vastly superior opponents, he chips a bit off their health bar, they knock him down, he jumps up and chips a bit more off their health bar, they knock him down again, and eventually he wins. He always wins, against the Enclave, and Deathclaws, and Albino Radscorpions.
“I ran into him 3 times in the wastes (and tried to kill him all three times too), so he just became part of the series’ mythos. Shrapnel became an NPC who was on his own Kill Everything quest, seeking his lost companion Flak.”
This is definitely something worth watching, I’m sure at one point or another, we all thought to ourselves “I want to kill as many people as I can in this game”, if for anything, to alleviate boredom. Watch the series, and see what actually happens if you embark on this blood-filled quest.
If you’d like to hear more about this author, contact him on Twitter @TKazGaming.




