Many gamers have been subject to, or at the very least, heard of the terrifying experience that game developer Scott Cawthon’s indie hit horror game, Five Nights at Freddy‘s (and its sequel) provides.
But did you know the wonderfully curious story behind Five Nights at Freddy‘s creation, or that its creator, Scott Cawthon, is a devout Christian?
Well, you do now, and in fact, long before the Five Nights at Freddy’s franchise was even an idea, game developer Scott Cawthon was hard at work creating other games, games that have a distinctly Christian theme to be precise.
Furthermore, a negative response to one of his previously developed games sparked the genesis of Cawthon’s immensely popular horror game, Five Nights at Freddy‘s.
Read more details on the matter after the break.
Five Nights at Freddy’s Christian Heritage
Looking at both the featured image and the picture above, it’s undoubtedly tough to detect any semblance of Christian overtones in Five Nights at Freddy‘s. In fact, it wouldn’t be unheard of to say something along the lines of “What evil sociopath could create a game of such horrifying proportions?”
But have no doubt, Scott Cawthon is a Christian, and has developed quite a few Christian games as part of Hope Animation.
Take a look at a list of some of them below (courtesy of Five Nights at Freddy’s Wiki page):
- The Desolate Hope
- The Pilgrim’s Progress
- The Desolate Room
- Sit ‘N Survive
- There is no Pause Button!
- Chipper & Son’s Lumber Co.
- 8-Bit RPG Creator
- Rage Quit!
- Slumberfish
Here’s a description of one of the games mentioned above, The Desolate Hope:
“It has a strong pro-life message: The hero, an automated coffee pot, spends the entire game trying to save the life of a discarded human embryo which was sent with other bio-samples to the abandoned space station where he resides.”
According to Hope Animation’s official website, they are comprised of “Christian animators, programmers and designers who want to spread the message and teachings of Jesus Christ and the Bible through the use of new media, digital arts, computer games and animation.”
Moving on to the topic of how Five Nights at Freddy’s was born, apparently many player’s complaints and criticisms towards one of Cawthon’s games seen in the list above, Chipper & Son’s Lumber Co., were related to the fact that the general aesthetic and quality of the characters and animations “looked like animatronic dolls.”
Cawthon took this as a negative criticism, and it reportedly sent him into a deep depression, bringing him to the brink of quitting game development. However, he realized that he could take advantage of the animatronic quality of his work and turn it into a game. And thus, Five Nights at Freddy’s was born.
What are your thoughts on this news? Would you ever have suspected that the creator of Five Nights at Freddy’s was a Christian? What do you think of that fact?
Let us know in the comments section below! As always, stay tuned to GamerHeadlines.com for the latest in video game and technology news.




