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Similarity in Hyrule and Dynasty Warriors

While the similarity in Hyrule and Dynasty Warriors may not be overly striking or surprising,  the up-coming Hyrule Warriors does possess enough subtle differences to not overwhelm Legend of Zelda fans. Despite moving this role-playing series to a…

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While the similarity in Hyrule and Dynasty Warriors may not be overly striking or surprising,  the up-coming Hyrule Warriors does possess enough subtle differences to not overwhelm Legend of Zelda fans. Despite moving this role-playing series to a hack-and-slash genre, the players will still enjoy seeing the familiar faces and other iconic symbols recognized from the previous works. However, these new audiences may not know how “deep in the roots” alike these games are, but understanding these similarities will provide some future hind-sights and interesting facts toward this latest project. As such, this brief article examines the entries and name these various signs.  Being hidden or known, these clues come from the characters’ postures to the components within the game-play.

Picturing Lana and Xiao Qiao

From their cheerful dispositions to the side pony-tail, these cute ladies keep their shine on even in the darkest times and battlefields. Located on the featured image, left-hand side Lana and Xiao Qiao stand together in the sky background, but they exist separately. While the blue haired warrior carries a magical book that summons translucent blocks to defeat hoards of enemies, the chinese officer who serves to Wu family uses two enormous fans that blow these adversaries into the dust. Joining these optimistic gals are numerous leaders who command their troops.

Commanding Generals

like Link who owns a powerful sword, many commanders in both franchises are equip with their own weapon. Using these tools to eliminate nearby foes and free ambushed allies, these generals will assist the main protagonist to conquer territories and destroy the opposing  forces until the mission is over. Though these individuals display unique fighting stances, they also release an impressive attack after accumulating a number of damage hits to targets. These unlock techniques are know as the “special move” in Link’s new game, but veteran fans call this move as Musou mode for decades.

Analyzing the Corner Map

Before the battle commences, an upper-hand corner map displays not only the amount of troops but also the main hero’s current location. On this puny screen, the blue color represents the protagonist’s forces, while the red areas indicate the enemy occupations. In some cases as seen in the Gundam spin-off, another color (usually yellow) will appear to signify another alignment and group, which will attack all. While roaming through open fields within preset map layouts, various fortresses will block any further advancements with its closed gates. By capturing these holds, a cinematic cut scene will play for these gigantic openings and other important events.

Reading Character Messages and Counting Minions

On the screen’s bottom-right, some hack-and-slash titles display the number of knock out opponents that the hero has slain within the mission. While this kill tally may not influence or impact the battle grounds at the moment, this score structure will only contribute as bonus points. When these flesh and bone bodies vanish, an anonymous, random trinket will appear and increase one of the protagonist’s stats: speed, evasion, defense, health, etc.

Breaking Objects

A classical routine for players who lost to a stronger opponent often face the complication of finding restoration objects like steam buns or hearts. The obvious places for these valuables often reside in vulnerable urns; these large pots often stand-out in any background and seem reasonable as storage containers during a war crisis and time setting.

Comparing Titles

Basically, the above image really emphasizes how similar projects are so closely alike, by using only one word to define and identify who are these honorable soldiers. Additionally, these adjectives are revered words that only selected people from close-knitted groups can only comprehend and interpret the meaning. The concept word for “Dynasty” originally comes from China, which is translated as a long-line rulers from one family. Meanwhile, only Nintendo folks can easily point out that the first text modifies the Legend of Zelda’s world.

Meet Link’s friends and villains, exculsively for  the Wii-U this September 29th. For a sneak-peak, please watch this video for a complete understanding and finishing touch.


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