Bungie reportedly mulled a full franchise reboot called Destiny Infinity before opting to pull support for Destiny 2 earlier this year. According to a report by IGN, the decision followed the underperformance of last summer’s Edge of Fate expansion, which marked a turning point for the live-service shooter.
The idea of a relaunch suggests the studio was searching for a way to reset the game’s trajectory, but ultimately walked away from that path. The news comes as the game’s direction has already shifted noticeably in recent months, with content cadence and community sentiment both taking a hit.
Related coverage: Destiny’s content has drastically changed within the last year.
What Was Destiny Infinity?
Details are scarce, but the name itself implies a fresh start—perhaps a new title that would carry over or replace the current Destiny 2 framework. Instead, Bungie chose to wind down development, though the exact timeline for the game’s final days remains unclear. No official announcement has been made, and the report stresses that these were internal discussions that never materialized.
Related coverage: Bungie Reports No Item Trades in Destiny at Launch.
The Edge of Fate expansion, which launched in summer 2025, reportedly failed to meet sales or engagement targets, setting off a chain of decisions that culminated in the shelving of both Destiny Infinity and the broader future of Destiny 2. Bungie has not commented on the report.
GamerHeadlines Takeaway
If accurate, the report explains why Destiny 2’s roadmap has felt increasingly sparse. A scrapped relaunch means the game we have now is essentially in a slow sunset. For players, it’s a moment to cherish what’s left of a franchise that defined the shared-world shooter genre, even as its developer turns the page.




