Activision has announced today that Destiny has had accumulated over 325 million dollars worldwide in sales. This estimate is around 5 million copies of the game being circulated around the world. This is not a surprise, considering this is one of the most hyped games of the year, alongside Watch Dogs.
What else has to be kept in mind was that Activision and Bungie had a 500 million dollar budget as far as marketing, game production, and all of the business tasks go. It’s only been a week and it’s already selling extremely fast.
Activision has also reported that over 100 million hours of gameplay have been logged into the game, according to their servers. This also makes sense when considering the game play. The first raid, Vault of Glass, was released yesterday and takes almost 10 hours to complete with 6 people playing alongside. So there’s 60 hours logged, times however many people will be playing and then you can somewhat have a rough estimate in your brain of how many hours are played.
Destiny was released last week on September 9th, 2014 to mixed reviews. What seems to be agreed on is the “lack” of story line progressing through the game. However, I’d like for everyone to take a look into the actual game itself. You are in a war. The missions call for reconnaissance, leveling up through either the multiplayer or the story mode, and continuing to find and destroy the Darkness. It’s a very simple storyline, but it may seem repetitive, due to the fact that all the missions are essentially the same. It’s war, so you’re going to have to go in, blow some stuff up, and run out. It’ll be in the same places of course, because one person cannot take out an entire army (although some of the respawning camps are a little overkill).
The story may not be that great, but were some of the old games you played when games were first starting to bloom have a real good storyline? No, they had good gameplay. This is one of those cases with Destiny. The story may be underperforming, but the gameplay keeps wanting you to play more. It’s a direct comparison to the later Call of Duty series, such as Black Ops. No one bought the game to go through the story line. They bought it to play the overly hyped multiplayer with their friends. Call of Duty knew that, so they hyped that the most. Destiny hyped everything in general, but the game play is what we’re most excited about. Or, at least I think so.
What do you think of Destiny so far? Loving it? Hating it? I’d love to know your thoughts in the comments section below!
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