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Housemarque Wants to Follow FromSoftware’s Path with Upcoming Saros

Returnal developer Housemarque says it hopes to emulate the growth trajectory of Elden Ring creator FromSoftware as it works on its next major game, Saros.

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Housemarque, the Sony-owned studio behind Returnal, wants its next game Saros to catapult it into the same league as FromSoftware. The studio shared this ambition in an interview with IGN, pointing to the Elden Ring developer’s trajectory as a model.

Housemarque’s Arcade Roots and AAA Ambitions

For years, Housemarque was known for tightly designed arcade shooters like Resogun and Nex Machina. After Returnal—a roguelike third-person shooter that won critical acclaim and a BAFTA—the studio proved it could handle big-budget games. Sony acquired Housemarque in 2021, signaling confidence in the team. Now with Saros, the developer seems ready to take an even bigger swing. For more context, GamerHeadlines has also covered ‘GamerGate’ and Why We Aren’t Moving Forward From the Worst Week in Gaming Gaming News EA Gaming commentary/editorial; mapped to Gaming News because no Commentary category was provided 2014.

Following the FromSoftware Blueprint

FromSoftware spent over a decade building a dedicated fanbase with titles like Demon’s Souls, Dark Souls, and Bloodborne before breaking into the mainstream with Elden Ring, which sold over 25 million copies. Housemarque appears to be eyeing a similar path: establish a strong identity with Returnal, then expand reach with Saros without watering down the challenging, skill-based gameplay that earned its reputation. For more context, GamerHeadlines has also covered Airscape: The Fall of Gravity flops commercially.

What We Know About Saros

Saros was first teased during a PlayStation Showcase in 2023. Little has been revealed beyond a cryptic trailer showing a lone character in a haunting world, but the game is expected to be a third-person action title with the studio’s signature intensity. Given Housemarque’s comment, the team likely aims to scale up the scope and appeal while staying true to its design philosophy.

GamerHeadlines Takeaway

Everybody wants to be the next FromSoftware, but few studios have the patience or the creative freedom. Housemarque built its name on games that prioritize feel and flow. If Saros can capture an audience the way Returnal did on a larger scale, this confidence may be more than just talk.

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