Re-Logic’s October 2026 State of the Game confirms that Terraria 1.4.6, the Crossplay Phase One update, has finished development and moved into final testing, with platform submission now expected next week after the latest round of tests “uncovered a few things” that need fixing. The full post is live in the game’s Steam news feed.
Where Crossplay Phase One Stands
Re-Logic put the finishing touches on Crossplay Phase One earlier this month and then dropped the build into extensive testing. Because the update adds a feature that cuts across multiple platforms, Re-Logic expects 1.4.6 to get “tighter scrutiny during the submissions process” than a regular content patch would. A standard update only has to pass one platform’s checks, while a crossplay update has to pass every platform’s checks at once, and each platform owner has to sign off on how its version talks to the others.
Re-Logic frames the slip as minor, saying “we do not expect this will take very long to address” and that “if all goes well, we should be back on track by next week.” Even after submission, the launch date stays open, because the build has to clear the Steam, GOG, PlayStation, Xbox, Switch, and mobile approval pipelines at once, and Re-Logic has “no way to fully predict” when every platform owner will sign off. Once that full signoff lands, the studio pushes “the big launch button” and 1.4.6 goes live.
The September State of the Game said the update was drawing near. October’s post puts the content in final testing, with submission expected next week and the launch date waiting on sign-off from every platform owner.
What Crossplay Phase One Changes
Crossplay Phase One is the first step toward letting players on different platforms share the same world, a gap Terraria has lived with for years now that it runs on PC, consoles, and mobile. Re-Logic scopes it as a first phase because it is “setting plans in place for Crossplay Phase Two as well as what is to come after that.” Phase One connects a first set of platforms, and the full cross-platform picture arrives in later phases.
Terraria has been split across platforms for most of its life. It arrived on Xbox One and PS4 as separate builds, and each version has moved on its own update track since. Crossplay starts collapsing those separate versions into one shared player base, which is why Re-Logic rolls it out in phases instead of shipping every platform connection in a single update. An older world save can span hundreds of hours of progress, so a staged rollout protects that investment.
Terraria’s co-op has historically been limited to players on the same platform. Crossplay removes that wall, so a PC host can bring in a friend on console or mobile without either side restarting progress.
A New Community Manager Joins Re-Logic
Alongside the development news, Re-Logic introduced Kerri the Rat Queen as Terraria’s new Community Manager. She takes over the community-facing side of the game, handling social media posts and replies, the Terraria Community Forums, the official Discord, community events, the subreddit, and Steam Forums, plus routing bug reports to the developers. She also invites players to ping her in the terraria-help Discord channel for technical help and to tag her when sharing fan art and builds. In her own introduction she calls herself a Dryad fan and a mage-build player, and she thinks “Terraria should have more rats.”
Re-Logic did not get a Halloween contest together this year, but the new Community Manager has “a few contest ideas” on the way.
tModLoader Updates and the 1.4.5 Port
The modding side of the announcement runs on two tracks. On November 1, the monthly tModLoader release for Terraria 1.4.4 goes live with “more security hardening features,” changes to how library mods are presented to players, and the long-awaited modded grass support hooks and examples. tModLoader loads community-authored code at runtime, so the hardening adds a layer of protection between mods and the machines they run on, and the presentation changes rewrite how the 10,000-plus mods in the Steam Workshop are listed.
The larger project is the tModLoader port to Terraria 1.4.5. The tModLoader team says progress on that port “continues at a rapid pace” but still has many tasks left, and it points modders to a public 1.4.5-dev beta branch on Steam where they can test the current state and report bugs. The open beta follows the loop the team has run all year, with modders contributing code and bug reports directly. When the November release goes live, the team will post a complete listing of bug fixes and API changes in its monthly Steam announcement.
Community and Merchandise Notes
The State of the Game closes with the monthly community and merch roundup. Preorders for the 15th Anniversary Collector’s Edition closed at the end of August, but Re-Logic says some extras remain, and it shared close-ups of the Re-Game Cartridge with a removable faceplate and a Life Crystal that now doubles as a small light. A Zoologist shirt and pin from Eighty Sixed launched this month, and community voting for a Terraria x FiGGYZ collaboration will turn the four most voted choices into a numbered Collector’s Box Set.




