Dark fantasy RPG Entropy entered Steam Early Access on August 18 and received a 94% positive user-review score shortly after its debut. That rating was drawn from the first couple hundred reviews, making it an encouraging early snapshot rather than a verdict on the finished game. The news was reported by Gamerant.
Developed by Brighton-based indie studio Lovely Hellplace, Entropy combines party management and tactical combat with a deteriorating fantasy world. Its initial Early Access release contains the complete first of three planned acts, while the developer expects production to continue through the second half of 2027.
The opening build is estimated by Lovely Hellplace to represent roughly one-quarter of the planned game. It introduces the central conflict, multiple settlements and dungeons, and the character-building systems that will support the longer campaign.
A tactical RPG built around a six-character party
Entropy is a party-based tactical RPG inspired by classic JRPGs, marking a change from Lovely Hellplace’s previous major project. The studio is best known for 2024’s Dread Delusion, which used a first-person perspective, an open world, and real-time combat.
In Entropy, players can command a party of up to six characters. Mercenaries can be recruited to replace companions who fall, connecting the game’s roster management to the dangers encountered during the campaign. Character development covers stats, perks, equipment, and spells, giving players several systems through which to shape the party.
The Early Access opening act includes a varied selection of characters, weapons, armor, and spells. Although the full range of later-game options has not yet been established, the first act is designed to provide room for players to test different party compositions and approaches.
Lovely Hellplace was founded in 2018 and has previously worked within horror-focused collections as well as on standalone RPGs. The developer contributed Shatter to the original Dread X Collection and created the launcher for Dread X Collection 2.
Draenog’s theater attack begins a wider invasion
Entropy takes place in a dying world where humanity has diminished gradually rather than through one defining apocalypse. The remaining settlements are isolated, with monsters and other dangers occupying the territory around them.
The story begins in the town of Draenog during a theater performance. A demonic attack interrupts the event and forces the player’s troupe into battle, eventually drawing the group into a broader effort to stop the invasion.
Lovely Hellplace also describes player choice as an important part of the campaign. Decisions are intended to produce meaningful effects on both the world and the overarching narrative. The available evidence does not detail individual branches or their consequences, so the eventual extent of that reactivity remains tied to the game’s continuing Early Access development.
The setting is presented through deliberately low-poly 3D graphics. Rather than pursuing realism, the visual direction uses retro environments and creature designs to build the game’s strange and unsettling atmosphere.
The first act covers the Gloaming Isles
The complete opening act is called the Gloaming Isles. According to Lovely Hellplace’s estimate, this region accounts for approximately one-quarter of the intended finished game.
The Gloaming Isles contains two towns and three dungeons, alongside numerous smaller locations and challenges. It is the first part of a campaign structured around three acts, with each act taking place in a separate region featuring its own towns, quests, dungeons, and characters.
The roadmap calls for smaller patches between the major content updates. Act 3 is planned as a two-part release, with its concluding portion corresponding to the version 1.0 launch. Lovely Hellplace expects Entropy to remain in Early Access through the second half of 2027.
The developer says production is fully funded and that version 1.0 will be completed regardless of Early Access sales. The listed base price is $11.99, with incremental increases expected as additional content and features are introduced.
Low-poly visuals keep the PC requirements modest
The retro presentation is accompanied by comparatively modest listed PC requirements. Entropy calls for 4 GB of RAM and 1 GB of available storage, while the minimum processor options are an Intel Core i3-2100 or AMD Phenom II X4 965.
On the Nvidia side, the listed minimum graphics card is a GeForce GTS 450 with 1 GB of VRAM. Those requirements make the game’s tactical systems, party building, and planned narrative expansion more central to its technical pitch than high-end visual hardware.
The 94% positive Steam rating provides a favorable early measure from the initial group of players, but Entropy remains at the beginning of a lengthy development roadmap. Its first act establishes the party systems and dark fantasy setting, while the remaining regions, major updates, and two-part final act will determine how the complete three-act structure develops on the road to version 1.0.




